![]() The first player to play all the cards in the stockpile is the winner! Card and Deck Styles in Skip-Bo There can be four building piles started with 1 and are built up to 12. The cards from the stockpile are played onto the middle building piles. The player who is first to get rid of all of the cards in their stockpile wins! You do not need to get rid of the cards in your hand.The goal of the game is to play all your cards in numerical order of 1-12 before the other players. If the dealer runs out of fresh cards to deal, reshuffle all of the cards from the discarded building piles. When you can no longer play, it is the next player's turn (to your left). ![]() When you play a card from your hand, the next card revealed underneath it is now playable, if any.ĭuring your turn, continue playing by adding cards to the building piles in numerical order until you can no longer make a play. You can also make plays from the cards at the top of your hand. If you play the top card, flip over the next card and try to play that card, and so on. On your turn, try to make a play using the card from the top of your stockpile. Once a building pile reaches #10 (or a wild card representing #10), that pile has been completed and is removed so a new pile can be started. You can also play a wild "?" card to represent #4. For example, if the top card is a 3, you can play a 4 on top of it. ![]() Whenever you make a play on a building pile, the card you play must be the next higher number up from the card on the top of that pile. All players can play on all 4 building piles.Ī building pile can be started by playing a #1 card or a wild "?" card (a wild "?" card can be played to represent any number). There can be up to, but no more than, 4 active building piles in the play area. Building piles are created by playing cards in sequence from #1 to #10. ![]()
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